This is a selection of some of the environments I've worked on the Biological Node level of Steel Seed.
My tasks on these env were:
texturing\shading
partial modelling
set dressing
a first pass of lighting
environmental animations and vfx.
This whole project was a very big undertaking for a very small studio, and I want to thank especially my awesome coworkers that worked with me on the creation of this ancient megastructure.
Concept artists
Giancarlo Arrisicato
https://www.artstation.com/giancarloarrisicato
Giorgio Falconi
https://www.artstation.com/phiesta
Adrian Sroka
https://www.artstation.com/edze
3d artists
Stefano Rossi
https://www.artstation.com/stefanorossi
Giacomo Gibellato
https://www.artstation.com/giacomogibellato3
Antonio Navarra
https://www.artstation.com/theway_75