I wanted to recreate the Mergo's wet nurse, a boss from the 2015 PS4 exclusive Bloodborne. I truly loved the character design of this thing. Modeling, dynamics and animation were made in Maya, texturing in substance painter. Rendered With Arnold renderer. Hope you like it!
Giacomo Pierpaoli - Mergo's wet nurse Animation (Enrico Perlini - SFX, Music Remake)